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Saturday, October 17, 2026
Bold Talk Europa

This Spooky-Cute Puzzler Serves as the Ideal Replacement to Spooky Scares

Not each autumn fright journey needs to terrify gamers. Including well-known tales like Scooby-Doo to delightful stories like Over the Garden Wall, many autumn-inspired titles offer entertainment without increasing anxiety. Additionally, a growing library of ghostly-adorable titles with spooky themes, yet without the truly terrifying intensity of fear. Gloomy Eyes debuted in September, and serves as an excellent comfortable alternative to the intensely frightening games of 2025.

The game image
Visual: Developers, Studio, Design Group, Be Revolution/Untold Tales

A Distinctive Collaborative Solo Quest

Known as a “self-coop” brain-teaser, Gloomy Eyes teams up a undead youth known as Gloomy and a mortal child called Nena as they begin an mission to restore sunlight to their dark, dark world. They look resembles collectible figures combined with the characters from a stop-motion animation. Their fair-toned and heavy-lidded aesthetic draws inspiration from the appearance of Gothic fantasy movies, and the story is a classic all-ages tale. The pair forms an unbreakable friendship over the course of the game’s 14 chapters as Nena attempts to show to her religious guardian that, look, maybe living-impaired beings can be friendly.

Innovative Puzzle Mechanics

The “self-coop” label comes about from the game’s environmental puzzles. Once Gloomy and Nena meet, players alternate between the newfound friends to complete challenges and advance through the stages. Being a zombie, Gloomy is unable to traverse through the light of a light source, while Nena will get snatched up by loitering creatures without a beam is focused on them.

They must work in tandem — in practice, players control them in tandem — to finish levels. Nena could adjust or momentarily deactivate lights to open routes for Gloomy, while the thoughtful character will employ his undead power to shift around obstacles in the surroundings, revealing paths for Nena.

This adventure screenshot
Screenshot: ARTE France, Studio, 3DAR, Publishers

Engaging Level Design

The brain-teasers bring to mind a touch of The Gardens Between, in the fashion the areas are hovering, miniature structures that the perspective moves across in conjunction with your protagonists. Gloomy Eyes’ settings are quite fun, leading the friends around a amusement park and through a ghostly building, among other places. The game includes a “diorama view” button that permits you to zoom out and spin the areas, both for admire the artwork and search for routes that may not have been clear.

Slight Issues and Overall Experience

And that’s one of the sole problems with Gloomy Eyes. Comparable to other games with a static view, it’s not always clear where the characters may or may not travel. Gamers could require to just bump into a multiple different elements to discover which ones are interactable, as the game doesn't always indicate.

However, those small speedbumps don't hinder of a eerie-adorable fun adventure. Gloomy Eyes runs on the short side, with about a few sessions worth of brain-teasers. Subsequent stages blend together minor stealth and exciting moments with the puzzle solving, as Gloomy Eyes progresses to a satisfying — and slightly unforeseen — conclusion.

Accessibility and Final Thoughts

Gamers avoiding the frights of terrifying titles ought to experience Gloomy Eyes. It’s available on Nintendo platform, Sony system, Windows PC, and Xbox, and is currently on sale for 25% off on game marketplaces.

The spooky-cute adventure is out now on several consoles and provides a enjoyable alternative for fans seeking autumn enjoyment without fear factor.

Written by

Randy Garrett

Elena Voss is a political analyst and writer focusing on European affairs, with a passion for fostering dialogue on pressing issues.

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